Publications

Published Works

2015

  • Carter, A. S., Hundhausen, C. D., & Adesope, O. (2015). The Normalized Programming State Model: Predicting Student Performance in Computing Courses Based on Programming Behavior. In Proceedings of the Eleventh Annual Conference on International Computing Education Research.
  • Carter, A. S., & Hundhausen, C. D. (2015). The Design of a Programming Environment to Support Greater Social Awareness and Participation in Early Computing Courses. Journal of Computing Sciences in Colleges.
  • Hundhausen, C. D., Carter, A. S., & Adesope, O. (2015). Supporting Programming Assignments with Activity Streams: An Empirical Study. In Proceedings of the 46th ACM Technical Symposium on Computer Science Education (pp. 320–325). New York: ACM. http://doi.org/10.1145/2676723.2677276
  • Zollars, R. L., Hundhausen, C., Smith, D. W., & Carter, A. S. (2015). Assessing Studio-based Learning in a Material/Energy Balance Classes. In 2015 ASEE Annual Conference and Exposition. Seattle, WA USA.

2014

  • Hundhausen, C., & Carter, A. (2014). Supporting Social Interactions and Awareness in Educational Programming Environments. In Proceedings of the 5th Workshop on Evaluation and Usability of Programming Languages and Tools (pp. 55–56). Portland, OR, USA: ACM.
  • Hundhausen, C. D., & Carter, A. S. (2014). Facebook me about your code: an empirical study of the use of activity streams in early computing courses. J. Comput. Sci. Coll.

2013

  • Zollars, R., Hundhausen, C., & Carter, A. S. (2013). Use of studio-based learning in material/energy balance class. Presented at the 120th ASEE Annual Conference & Exposition, Atlanta, Georgia, USA.

2012

  • Carter, A. S. (2012). Supporting the virtual design studio through social programming environments. In Proceedings of the Ninth Annual International Conference on International Computing Education Researc (pp. 157–158). Presented at the ICER 2012, Auckland, New Zealand: ACM.
  • Zollars, R., Carter, A. S., & Hundhausen, C. (2012). The impact of studio-based learning on the delivery of course information. In ASEE Annual Conference.

2011

  • Carter, A. S., & Hundhausen, C. D. (2011). A review of studio-based learning in computer science. J. Comput. Sci. Coll., 27(1), 105–111.
  • Hundhausen, C. D., Agarwal, P., Zollars, R., & Carter, A. S. (2011). The design and experimental evaluation of a scaffolded software environment to improve engineering students’ disciplinary problem-solving skills. Journal of Engineering Education, 100(3), 574–603.

2010

  • Carter, A. S., & Hundhausen, C. D. (2010). Making memory transparent: design of a novice programming environment. In Proceedings of the 2010 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) (pp. 255–256). IEEE Society.
  • Carter, A. S., & Hundhausen, C. D. (2010). How is User Interface Prototyping Really Done in Practice? A Survey of User Interface Designers. Presented at the IEEE Symposium on Visual Languages and Human-Centric Computing 2010.

Unpublished Works